Dante's Downward Spiral
A game made for the 2025 Boss Rush Jam, Theme - Spin
Sound Design and Composer - Phil Monreal
Game Design, Art Lead, and Programming - PBA Studios
(press 1 or 2 in battle to select boss fight 1 or 2)
Controls
A and D ---> Move left and right.
W ---> Jump (and double jump).
S ---> Accelerate down, land on an enemy to stun them and reset your double jump.
Spacebar ---> Spin attack that changes enemies from foe to friend (just don't spin for too long)
p.s Spin attack resets your double jump.
Asset Credits
sprite assets were mainly used as starter templates for re-drawing w/ some exceptions
Circle Healthbar Plug-In (GMS2)
https://marketplace.gamemaker.io/assets/5369/circular-bars-for-gms2
HTML Fullscreen Switching Plug-In (GMS2)
https://github.com/plufmot/GMS2-HTML-FULLSCREEN
Deer Sprite
https://lapizwcg.itch.io/the-minifolks-forest-animals-deer-doe-free-32x32-mod-by...
Wolf Sprite
https://finalbossblues.itch.io/wolf-pack
Spinning Stars Gif
https://opengameart.org/content/spinning-stars-iso
Color Palatte
https://lospec.com/palette-list/ancientheritage30
Ship Sprite
https://helianthus-games.itch.io/pixel-art-viking-ship-16-directions
Parrot Sprite (Harpy Enemy)
https://sr-studios-kerala.itch.io/parrot-2d-demo-animated-spritesheet
Ancient Greek Font
https://www.dafont.com/font-comment.php?file=ancient_geek
Tornado Animation from Cartoon Coffee's free vfx pack
VFX Newsletter – Boss Rush Jam – Cartoon Coffee
Status | In development |
Platforms | HTML5, Windows |
Authors | PBA Studios, PhilipMonreal |
Genre | Platformer |
Made with | GameMaker |
Tags | Boss battle, boss-rush, Bullet Hell, dantes-inferno, GameMaker, mythology, No AI, schmovement, watercolor |
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