A game made for the 2025 Boss Rush Jam, Theme - Spin

Sound Design and Composer - Phil Monreal
Game Design, Art Lead, and Programming - PBA Studios

(press 1 or 2 in battle to select boss fight 1 or 2)

Controls

A and D   --->   Move left and right.

W   --->   Jump (and double jump).

S   --->  Accelerate down, land on an enemy to stun them and reset your double jump.

Spacebar   --->   Spin attack that changes enemies from foe to friend (just don't spin for too long)

p.s     Spin attack resets your double jump.



Asset Credits

sprite assets were mainly used as starter templates for re-drawing w/ some exceptions

Circle Healthbar Plug-In (GMS2)

https://marketplace.gamemaker.io/assets/5369/circular-bars-for-gms2

HTML Fullscreen Switching Plug-In (GMS2)

https://github.com/plufmot/GMS2-HTML-FULLSCREEN

Deer Sprite

https://lapizwcg.itch.io/the-minifolks-forest-animals-deer-doe-free-32x32-mod-by...

Wolf Sprite

https://finalbossblues.itch.io/wolf-pack

Spinning Stars Gif

https://opengameart.org/content/spinning-stars-iso

Color Palatte

https://lospec.com/palette-list/ancientheritage30

Ship Sprite

https://helianthus-games.itch.io/pixel-art-viking-ship-16-directions

Parrot Sprite (Harpy Enemy)

https://sr-studios-kerala.itch.io/parrot-2d-demo-animated-spritesheet

Ancient Greek Font

https://www.dafont.com/font-comment.php?file=ancient_geek

Tornado Animation from Cartoon Coffee's free vfx pack

VFX Newsletter – Boss Rush Jam – Cartoon Coffee


Download

Download
WINDOWS Boss Rush Jam 2025.zip 83 MB

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